to any bitmapped image in and paint package, e.g Paint. Bitmapped text animates the fastest, but one down side to this form of text is it cannot be edited after it is created. .(Andre Persidsky 97 –Director 6.5)AnimationAn animation is created in Director by one or more graphical casts members on the stage, and slightly changing the positions of these sprites in the successive frames of your movie. When the frames are played back at high speed, animation is created. Director provides several techniques for this process. One is called tweening. Tweening offers the most convenient and practical ways of animating, because Director creates for you frames automatically when you set key frames within your sprite. So to give business users a head start. (http://www.fbe.unsw.edu.au/Learning/Director/animation/tut7.htm)Bitmap and vector graphicsDirector allows you to import bitmap and vector graphics. Import facilities include Macromedia Flash support, which lets you work with vector graphics within Director. The Director movie you're working on, and every cast member in the movie can have its own colour depth setting. When you import an image with a custom colour palette, Director offers you the choice of importing the palette, which can also be customised for your needs. Director also has tools of a normal paint package with facilities to flip the image, ink masks allowing certain parts of a cast transparent, auto distort to create in between images of art work that has been transformed with the skew, Warp, perspective, or the rotate command. Tools such as onion skinning allows you to create a new cast member whilst viewing one or more existing cast members as reference images which appear dimmed in the backround. Also like any conventional paint package you can alter paint brush size, adjust colour palette, tile and use different types of brushes in different sizes. (http://www.acm.org/crossroads/xrds65/macromedia.html)Conclusion/ re...