video games and the Internet because they are new and changing technologies, there is little reason to doubt that findings from other media studies will apply here too. Young children instinctively imitate actions they observe, without always possessing the intellect or maturity to determine if such actions are appropriate. Due to their role-modeling capacity to promote real world violence, there is deep concern that playing violent video games, with their fully digitalized human images, will cause children to become more aggressive towards other children and become more tolerant of, and more likely to engage in, real-life violence. MUSIC VIOLENCE The Parents Music Resource Center reports that American teenagers listen to an estimated 10,500 hours of rock music between the 7th and 12th grades alone - just 500 hours less than they spend in school over twelve years. Entertainment Monitor reported that only 10 of the top 40 popular CDs on sale during the 1995 holiday season were free of profanity, or lyrics dealing with drugs, violence and sex. A recent survey by the Recording Industry Association of America found that many parents do not know what lyrics are contained in the popular music their children listen to. In September 1995, Warner Music Group bowed to public pressure and announced it was severing its 50% stake in Interscope Records, home to Nine-Inch Nails and controversial rap artists Snoop Doggy Dog, Dr. Dre. ,and Eminem. Rap artists simply turned to a different distribution network and their CDs continue to hit the stores with lyrics, which glorify guns, rape, and murder. ...