nother reason why Swapping SUCKs. The PlayStation reads the TOC from the original CD. The table of contents (TOC) is the layout of the CD. This is the reason why alot of you don't get audio on your games. By reading the TOC of a diff. CD, then playing another, confuses the PlayStation. It would be like if you picked up a book, read the cover, read the TOC, but then put it down, picked up another book skipped the cover & TOC and started to read. You'd be a bit confused, but you would still know what is going on. This is lame...Those PlayStation games with AUDIO tracks get really *censored*ign confused. Some refuse to work, why other tweak out. If the original CD doesn't have audio tracks on the TOC, while the copy does, the game may call for TRACK 4 AUDIO but the TOC goes "ugh.. no.. that isn't here dude". So the game may lock, but typically it doesn't, it just doesn't play the song. THIS IS THE REASON WHY MODCHIPS ARE SUPERIOR TO GAME ENHANCERS & SWAPPING. This is why the people that make GEs advertise the ModChip/GE combo. Not only does it make them 2x of money, but it avoids this problem. I can offer you a 'quick fix' for this though.... Find a Source CD that has lots of AUDIO. it can be a DEMO, TombRaider anything. This will greatly help with games that need to call on audio. NOTE however, this isn't a 100% fix, you may/will have problems here and there but not as bad.---------------------------------------------------------------------------------------------------(There are rumours floating on the net that there are other ways to play copies on your PSX. Let me list them, and defeat them now) A) The 'modified' Firmware for a CDR. This is perhaps the most believed of all the 'phony' ways to play copies The rumours are like this. With a modified firmware for your CDR, you can get your CDR to burn the 'bad sectors' on the CD, thus you don't need ...