g there is no saddle point. The game provides for several mixed strategies that can get very complicated. It also provides for simple strategies that players may decide on using.(Display 1)“Ya’ll play rational now, ya hear!?”A rational player plays to win with the highest score. There are only threemoves that a player can make. The first move by either player can in no way bean irrational move because there is no dominance in the matrix. Similarly thesecond move is strictly a strategic move done so by analyzing the character ofyour opponent, and can in no way be an irrational move. The final move,however, is a key move. By analyzing the rationality of some the first two movesa player can assume what their opponents final move will be. Here is anexample; The first two games play as such. Both use paper for the first move. The second move Player 1 chooses paper (P) and Player 2 chooses scissors (S). The score is now (-3,3) in Player 2 favor. The third move is where rationality isimportant. Player 1 is down by 3 points, consequently it would be irrational touse paper because he/she could only win a total of 2 points. So Player 1 onlyhas 2 choices, either rock or scissors. If he/she chooses rock the possibility ofwinning with a total of (2,-2) is appealing. Scissors would equal out the score to(0,0) resulting in a tie. From a reverse perspective, Player 2 can acknowledgePlayer 1 situation and use paper for his/her final tool. This would result in ascore of (-5,5). In the sense of this “reverse perspective” the two player cannever truly discover their opponents final move.“Why do you have to be so irrational?”Rationality is a rule of my version of Rocks, Paper, Scissors. A playermust never pick an irrational move. This is important because some strategyrevolves around cornering their opponent into an irrational situation. Somegames are won by the second move. Take for instance a h...