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Voodoo5 5500 vs nVIDIA GeForce2 Ultra

hat are farther away are blurrier. However, this does not look real since the fog obscures and fades the colors of the distant. With the T-buffer, depth of field is a reality, making rendered images much more realistic. The T-Buffer has two other abilities: soft shadows and soft reflections. Shadows and reflections in frames that pass through the T-Buffer look more realistic.Voodoo5 5500 uses T-Buffer Digital Cinematic Effects engine smoothes motion and improve image quality or to exaggerate motion for special effects.” This technology powers the card’s most important attribute, Real-Time Full-Scene Hardware Anti-Aliasing (FSAA). Full-Scene Anti-Aliasing (FSAA) is the removal of aliasing artifacts. Aliasing artifacts come in two forms: "jaggies," or stairstepping of diagonal lines, and flashing or "popping" of very thin polygons. These spatial artifacts occur because the scene being rendered is under sampled. Full-scene anti-aliasing smoothes the jagged lines and eliminates the scintillating of very thin objects by taking many samples of the scene and blending them together. The result is a much smoother, far more realistic and pleasing image. In order for this technology to deliver the best image quality, each image must have 16-30 copies scent through the T-Buffer. Unfortunately with the processor on the card this is not possible. It requires too many times more fill-rate and geometry and triangle processing power than is now available. 3dfx’s current T-buffer uses many fewer passes (somewhere around 4) to keep within an acceptable frame rate. Without the full 16-30 passes, however, discrete images of reflections/motion blurs may be observed, rather than smooth transitions. Fill RateThe Voodoo5 5500 has a fill rate of 667MegaTexels. Fill rate is the number of texels that can be rendered per second. A texel is the smallest graphical element in a two-dimensional (2-D) texture mapping used to "wallpaper" the r...

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